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We happy few update time
We happy few update time












  1. #We happy few update time Patch#
  2. #We happy few update time plus#

Freeform: Terrain is no longer floating in the Garden District.

we happy few update time

  • Freeform: Old Fountain Park level no longer floats above the island.
  • Freeform: The ‘Reset Skills’ cheat is now functional.
  • Freeform: The street park is no longer floating a little above the ground.
  • All modes: All Fast Travel Hatches now have their proper name.
  • All modes: Last Shelter Visited is now saved in Village Hatches.
  • All modes: Encampment terrain now fits the terrain around it.
  • All modes: Honey can now be harvested from all Honey Bee Nests.
  • All modes: Some NPC Wellies don’t sit properly on the benches (clipping, floating and misaligned).
  • All modes: Player does not see footprints of most NPCs while sneaking.
  • All modes: NPCs no longer clutter in areas such as Cozy Tea Park.
  • Infinite loading when entering Act 2 after completing Arthur’s playthrough is no longer happening….
  • White Tree Park: NPCs no longer sit on top of each other on the benches.
  • we happy few update time

    Fixed the bug where video in pre-rendered cinematics could be delayed but not their audio, making them out of sync.Uncle Jack (Wakey Wakey) collectible videos are no longer unlocked even when the radios are turned off.HUD will no longer take between 5-30 seconds to update after a change in Status Effects or Health when a PC/console is starved of resources.TNT no longer goes through floor when dropped.The Histoplasma hallucination music now plays without the Lightbearer DLC installed.Collision issues (sticky/stuck spots) are no longer present around the small fences along the 2 sides of the Thomasina House.

    #We happy few update time plus#

    Placeholder textures for the Frying Pan, the Rolling Pin, Mother’s Little Helper and The Double Plus Wood are no longer showing when they break.Missing SFX when navigating and selecting slots in the Load Game Menu are now in the game.DLC Specific: Custom difficulty no longer includes survival needs difficulty which is not present in the DLCs.Intro loading captions at the start of each character’s story no longer appear only in English.Hopscotch POI can no longer spawn under multiple assets on the sidewalks, fixing the bug where Wellies can clip through them as they hop across them.Fire and smoke no longer clip through the wall on the second floor of the House of Doctors.George’s Holm Hatch” to prevent the creation of a “Last Shelter Visited” save file. Fixed the bug that caused fast travelling to the Shelter in the “Secondary St.Epilogue Cutscene: Performance issues no longer cause the final cutscene to hang and the audio to not be synchronized with the visuals.Encounter-specific Bobbies no longer create a temporary loss of functionality when bribed.Dead NPCs don’t spawn alive anymore after loading into area.

    we happy few update time

  • Female Wellies/Wastrels and Criers no longer lack lip sync when talking to them.
  • NPCs no longer instantly stand-up and clip through their beds when startled by noise.
  • Fixed the bug that caused systemic NPC conversations and POI interactions to not trigger properly, not play audio or loop repeatedly.
  • When crafting with weapons as reagents, they no longer appear as fractions.
  • #We happy few update time Patch#

    This patch addresses general gameplay issues, and a few bugs that were happening in some encounters. On Monday, November 11th at 11am ET, update 1.9 of We Happy Few went live.














    We happy few update time